Oblivion Backend
A downloadable game for Windows
This project is a vibe-coding experiment of implementing a C++/OpenGL Oblivion backend via ChatGPT.
You are required to have a valid The Elder Scrolls IV: Oblivion game installation to use this project.
Project features:
- Vanilla Oblivion support, as well as official DLCs (Shivering Isles and Knights of the Nine)
- Time of day, weather, music and sounds
- Custom launcher with configuration menus
- First person controller with WASD movement, mouse look and jump (spacebar)
- Interactive doors, including interior/exterior traversal
- Location discovery mechanics (most locations appear on the map only after you visited them)
- World Map with fast travel, compass
| Published | 1 day ago |
| Status | Released |
| Platforms | Windows |
| Author | dkapusta |
| Genre | Role Playing |
| Tags | AI Generated, Exploration, Fantasy, First-Person, Open Source, Open World, Walking simulator |
| Average session | About an hour |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Code, Graphics |
Install instructions
You are required to have a valid The Elder Scrolls IV: Oblivion game installation to use this project. You're will be prompt to select game installation directory on the first start. All official Expansion Packs are supported, and discovered automatically.
Start by running the OblivionLauncher application.





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